Overview
Everything the console does, the command line does too — they drive the same bench and see the same state, so a device started from the console can be stopped from a terminal. Two programs:
Program |
Runs on |
Page |
|---|---|---|
|
the bench PC — installed with the application |
|
|
any other machine — |
Where a bench keeps its state, and every file it reads, is in Files and settings.
Options every plesty-server command takes
plesty-server [--home DIR] [-f FILE] [-q] COMMAND …
Option |
Means |
|---|---|
|
The bench home. Without it: the fleet file’s |
|
The fleet file. Without it: |
|
Only print results, no progress lines. |
Progress goes to stderr and results to stdout, so a command can be piped.
Because of the last step of the fleet lookup, a command run from any directory acts on the fleet the console has open — which is usually what you want, and worth knowing when it is not.
Environment variables
Variable |
Effect |
|---|---|
|
The bench home, when neither |
|
The agent’s shared secret — on the bench for |
|
The bench a |
|
Do not fetch a portable |
|
For |
The variables the bench sets for the device servers and experiment runs it starts are listed in Files and settings.